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(1 edit)

Nathan Cantu: The plot and idea for the game are great and I could absolutely see this as a full-fledged game. The artwork is great. Main comments are that the way that the camera is out of sync with the player makes jumping kinda nauseating and makes it a lot harder to aim your jumps. The items being referred to as "score" is confusing and losing score when you throw the items seems unintuitive. The player also feels very slow. Also, a 1 hit kill for touching the enemies seems too extreme and makes the game too hard in conjunction with the player being slow. Overall, great idea and good job