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I know this was a game jam game, the fact that you made this in the amount of time you did is impressive as hell. The atmosphere is just *chefs kiss* perfect. I felt a little chill at the very start of the last day, with the color grading and the total absence of drones. That's why I so wish that the end props/pickups didn't feel... slightly out-of-place? A bleak, gloomy sort of minimal realism all the way to the end (of civilization!).

I seriously, seriously love this game's vibe and premise, I just feel like the thing that would have really made it in the end would be if the bodies weren't contained in tubs. I'm imagining you start on the final day to find that many of the rooftops have at least one vague blackened charred human-ish shape atop them (fetal position for pickup?), implying people were trying to escape/flee to the roof for unknown reasons  rather than something/someone disposing of the bodies in a semi-orderly way. There are more bodies than you could ever actually hope to collect, you are the only drone left in a city of dead.

That could also lead to added impact for the final twist, if instead of 3-tasks-done, you had 4-5 (ensuring the player saw a good number of bodylike shapes across the city). Parallel the atmospheric dread with the dread innately evoked in breaking the pre-established gameplay loop as you are faced with the potential of having to repeat this menial task over and over again for an unknown length of time. Then, when the game hits you with the self-destruct — interrupting yet another body pickup task vs. returning home  you would feel a minute sense of release and freedom from responsibility, in line with the message of the final log. Just changing the final props and task number would have absolutely nailed that slow horror impact of extinction. 

Just my utterly unsolicited, uninformed, unprofessional thoughts ¯\_(ツ)_/¯  It's such a cool game, it really stood out to me in terms of its atmosphere. That's why I almost wish you would make a V2 expanding on it just a bit, because it's so good. srs tho i have no idea how game jams work or anything i'm just a random guy lmao

But anyway, I wanted to say  absolutely stellar job. This game really evokes despair, the look and design of the city is awesome and feels almost Blade Runner-esque. Thank you for making this & sharing it!

Thank you so much for playing and for sharing your thoughts. Yes, I think there is something to expand here, but I still plan to focus on next games. And yeah, I think Blade Runner influenced my inspiration, although I'm not sure myself. In any case, thank you very much for your feedback.

i somehow agree to this statement