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Very stylish. Not often you can see that the team worked on presentation really hard BEFORE you start the game, but in your case the pages on the game's profile were a nice touch. So yeah, the graphics, design, sound fx, really worked together, but I really want to notice one thing here. The baddies have pretty good beat-em-up AI. They don't rush you, but also they don't wait to be beaten. You have to try to manage them, so that they don't overwhelm you. This is really solid work! Seriously- kudos to Luna for doing that in two week span! 

As with most good jam games, it left me wanting more. I felt a bit disappointed that there was only one enemy type! And while the animations were really good, it seemed like the dying animation would be a nice touch (the first time the guy died and "blurred away", I thought he teleported, or it was a special attack).

Keep up the good work! 

Thank you for the feedback and kind words! 💖