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(1 edit)

Nathan Cantu: The enemies are well-designed and look nice. The game is overall visually simple besides that but I don't think that's a bad thing. I like the idea of teleporting, but I was having trouble with the mechanic. The second portal level is confusing and whenever you enter the red portal you instantly take damage and it's hard to course correct. In the room with the blue key as soon as I entered the room I got stuck to the wall and kept taking damage so it was hard to exit without dying. Also on the 3rd level, the first thing my eyes went to was the piranha plants instead of the player. I expected the player to be on the outer edge of the map like it was for the first 2 levels so it cost me a couple of lives until I realized where I was. Great job though!