Remi Vaughan: This game was super funny, especially when I played it the first time. I never was able to beat those levels haha. I love games like this that are all about variety and really surprising the player, but not making any of the traps unfair on a second try. It's all about remembering what traps exist and remembering how to avoid them later. One thing that I think needs to be improved tho is some of the later level design. The small levels I saw in the first release were really fun, but you seem to have gone with a different design path for the final release. I prefer the one-screen levels you had as I think they fit best with the gameplay, and would like to see more of those if you keep working on this in future.