Remi Vaughan: Omg I had forgotten about this game. The whole thing is super cool: the minimap was a great idea that made it feel very metroid-vania and was well executed, the enemies were perfect, the level design was engaging both mechanically but also aesthetically (it actually *feels* space-y). The one thing I'd like to see improved is the UI. Text in the corner is functional for class since time is limited and you clearly used a lot of it on what you already have, but if you continue work on this game you should consider adding a well-designed HUD.