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Remi Vaughan: I think I said this in class but this was probably my favorite game of the midterms. The mechanics all meshed together really well and were all really fleshed out, and the throwing mechanic especially was fun. I think in terms of improvement I'd say to go all in on the throwing and make it easier to kill enemies with it, more varied in what you can do with it, and more intuitive in general systems-wise.