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I get the following error in Chrome on Mac OS:


Unable to parse Build/WebGL.framework.js.br! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: br" present. Check browser Console and Devtools Network tab to debug.

(+1)

Thanks for the heads up! I've been working through the errors, but I've decided to just remove the WebGL option altogether because even once I got it working the game just runs like a slideshow... Better off just downloading it. 

(1 edit)

I don't want to tell you how to maintain your own project, but I'm probably not the only person who's far more likely to play Web games than downloadable ones. :)

I'll try to give this a shot regardless, though. The concept is interesting.