Thanks for playing and thanks so much for the feedback. I'm glad you liked the controls.
As for the bugs, the mid air jump after leaving a ledge is actually intended. Implementing "coyote time" for the jump seemed like a fun challenge so I decided to give it a go.
The spike damage is something I could take a look at though. Is there more information you could give me or a way to reproduce this issue? (if you have a screenshot or a clip of it that would also be super helpful)