This game is good! Short, fun puzzles which makes sense and are better thank plain sokoban. I like it.
fafa2
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Recent community posts
I liked this very much.
Graphics are nothing to write home about but they work for the setting and they are not confusing. The action is smooth and challenging enough for the length of this game.
What makes this stand apart from the others is the story, which blends very well with the mechanics (won't spoil, but the ending was liberating).
Well done!
An excellent solo gaming experience. The trick (morse mechanic) blends nicely with the story, but there is way more to that (yahtzee-like dice rolling, some branching, encoding/decoding…).
Typesetting is high quality and again perfect for the mood of the investigation.
A really clever, interesting experience.
Played it today, it is quite nice experience! Being diceless it means you can play it somewhere where dice would be cumbersome (or where you cannot bring them).
Gameplay wise I wonder if I read the rules correctly because I end up with a lot of loot and seldom in real trouble.
Mapping is always a joy and the final result looks always believable.
Well done!
I have just finished this with a friend, and what can I say, it is fun, play it!
The idea is both novel and cosy, a way to enjoy IF in two, without requiring servers or an internet connection (you could play it both in the same room, on different machines)!
The story is there but not prominent, some puzzles were a bit too hard for me but the hint system is superb (and the hint mechanic too, you have to ask your friend!), so again warm feelings.
I hope the author keeps making games!
SPOILERS AHEAD
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My friend had problems because he typed `GO UPSTAIRS` and `CLIMB UPSTAIRS` but the commands were not recognised.
I managed to solve each puzzle on my own after reading the hints bar from BEFORE.

