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This is nice, but it doesn't seem to like pixel art much - even with every smoothing option I can find at 0, it's still smoothing edges and looks gross in the editor.

Yes, i never made a pixel art mode.. if you share me some of the images you are trying with, may be i can figure something out for next version. Do you know any other normal map generator that allows pixel art? 

hi,

I realized that the problem is not the normal map. In first place, y use linear filters in opengl rendering, which softens the image when scaled. That can be changed for a future version. The second and more difficult problem is that the shader does not care about pixel when i calculate lighting, so the lighting effect get softened.. i'll see if i can change that for next release. Anyway, normal map are ok and using them in an engine should work fine.

(+1)

Hi,

Perhaps you are not reading this anymore, but i found a solution for pixelart. It will be included in next release! so stay tuned!