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Cool game 

I like the atmosphere and story seems interesting.

The heat mechanic was very cool too and especially liked that holding breath mechanic.

I don't know if I would call it a 3d platformer I feel like It's more of action adventure game but eh that's not that important. (maybe some people could be disappointed?)

The game runs a bit poorly (game jumped between 20 to over 60 fps , with average that felt like 30) I don't have newest PC but games with similar graphic style like "blue fire" run in 60 fps so I would suggest to try to optimize game a bit. 

I got stuck for like 10 min at the first time with those monsters because I didn't know how to open that door, (maybe you can make it a bit more clear?) also there was a time I got stuck in a corner while escaping from a monster and I had to go to the menu.

Last thing, with that jump when that one monster chases you I didn't notice that there was a hole and I didn't jump so maybe you can make it a bit more noticeable.

Overall I like it and all the problems I had so far are nothing that can't be fixed

Thanks for the feedback, and we’re glad you enjoyed it!

We’re actively developing a new, longer version of the demo, and I think that you’ll find that a lot of those issues have been resolved in this new version. We’ve done a lot of optimization and fixed most cases where players can get stuck. :)

The GDC demo skips over a section where we teach interaction, how objects are color coded, and that you won’t get a prompt every time you interact with something. Hopefully, players won’t get stuck at that door in the full version!

That jump is an interesting design conversation. The team and I have talked a lot about it, and we’ve improved the visibility of it a lot already. I’m thinking that it could still use some environmental cues in the straightaway leading up to it.

As far as the “3D Platformer” classification, I see what you mean. It’s difficult to pin down the exact genre. I wouldn’t call it an “action adventure” game, because players would expect combat. We’re using “3D Platformer” because that’s the best fit we can find, and other games we reference use it - like Journey and ABZU.