A: I had a lot of trouble with the triangle spawning. I think that I found an extra spawning line since so it should be solved by now for the next version. I'll also have to find a way to forbid spawning into a form that is already active. I think I'll have to add a global variable of some kind
B: it's true that I didn't check the hitbox of the biggest one. It's the same as the smaller ones but they're too small to notice. Maybe I should try make separate hitboxes for each spikes because I have an 8 collision points limit. I'll look into it. Thanks, I totally forgot to think about this for the next version :)