
Hi, this looks veyr useful, but I do have a question about weapon animations.
Since part of weapon animation is behind player and part is in front, I would make two additional "layers" to paper doll, right? And I would split for example the sword animation file into sword_behind and sword_front files, while keeping the empty sprites so it lines up with basic skin layer and I can swap for bow or whaterver weapon?
Just wanna make sure I understand the capabilities (and limitations, if any). :)