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I liked the general concept and the art, but kept getting a bug where I was invincible. The stealth ability also seemed a bit overpowed and in contrast it felt like there were too many enemies in some areas. Think with some more polish and a bit of balancing it'd be really fun, the stealth mechanic was really cool

Thanks for the feedback :D! I intended for the player to be invincible and tie the health with the score multiplier for a higher score.  I guess when I made the stealth mechanic I wanted the fighting to be satisfying when you sneak up to the people and own them. After seeing the feedback I think I should have made a tutorial to clear up some confusion as I see lots of people had the same problems