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(1 edit)

Really enjoyed the look and the concept! The movement mechanic was a solid idea but was super difficult to control between the wall sliding and the speed of the hook.

Took a few runs to realise it was generating the levels, which is very cool! Although this did lead to some confusion, since the first three levels I didn't see any coins at all so didn't know how to score. :P

Awesome entry!

And the name deserves it's own award. ;)