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(+1)

Loved this game! Movement and combat both felt natural and easy to understand. The art was great and the music added a lot to the game, especially how the music was used as the timer for how long you had left in the zen mode. All of the enemies were really well designed and it felt quite fair. I think the UI was quite busy and it took me a long time to realise what all of the different health bars were and I still don't know what the green and red dots under the breath bar are.

I made it to the second big boss (the black ghost thing) but when I died there the restart wave button didn't work (I think there might have been another UI element blocking the button) so that's as far as I got. I wish I could have made it to the end to see what happened but I enjoyed the experience nonetheless. 

I think the dramatic pace change when you take a deep breath is funny every time it happens and it's really well done. Overall an excellent game and I had a lot of fun playing, congrats!

(+1)

thanks for playing! the red and green dots in the bottom are supposed to represent waves, with the big dot representing a boss fight, green just means that you have completed that wave, but yes i agree that the UI is a bit too busy and at times confusing.. 

the black ghost, the anger issue itself, is actually the last out of the 4 big bosses in the game, so you were right at the end.  when you die i think the damage number have a chance to overlap the restart wave button, which is a bummer, but should hopefully not be too common.. 

xoxo