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The timing challenge is a bit fun, would be nice if there were some sound cues to warn you before the enemies turn around. Wasn't sure why you can increase your health and damage before starting by clicking, think it'd be better with a cap to the stats, think it could be cool if the damage you deal to yourself when you hit a red enemy was the same as the damage you deal to them, kinda like a risk reward thing.

Yeah, there was supposed to be a limit to the upgrades, but I ended up running out of time so I didn't have time to finish the game completely