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This game is actually really close to being perfect, but:

  • UI absolutely breaks when things get crazy. My game actually crashed 
  • Hovering over every coin becomes unmanageable with a lot of plants. Add a hopper plant or permanent coin-pickup ability
  • Coins/Seeds/XP mechanics should be explained in the beginning. 
  • Boss Slayer plant should be locked behind a certain level and maybe require a mix of coins AND seeds? Being able to "unlock" a new plant would feel very exciting and rewarding