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(+1)

Played the first level of the latest demo build and I thoroughly enjoyed it overall, great work to those involved however I do have issues playing it though personally; due to the low FOV and the speed of the game, feels like I'm persistently zoomed in and that makes me nauseous a horizontal FOV slider would be amazing, did also notice camera jitter here and there and a far less incredibly limited FPS cap and a unlimited option would be tremendous (slider with increments of 1 instead of arbitrary limits would be most ideal as it's a great.) Thanks for sharing what's on offer right now in this early demo, looking forward to seeing more - here's my PC specs: Win11 Pro, RTX 3080 Ti, i7-11700KF @ 4.5 GHz, 32GBs of DDR4 RAM @ 3600MHz, NVMe SSD with all drivers up to date, target resolution and framerate is 1440p on a adaptive sync 240hz monitor at a locked 60 FPS whilst playing as it's the highest it can run presently GPU and CPU utilisation was in the single digits so it seems efficient but would love to use some of that headroom for some smoother and better input responsive gameplay.

I'm glad you enjoyed it!
I'm afraid there is no point in going over 60fps because the game logic is locked to that
you can get better horizontal FOV by playing in windowed mode and stretching the window manually

(+1)

That is... incredibly disappointing to hear; a tweakable FOV seriously can't be done without forced to play windowed and stretching said window? that isn't gonna work great for a couch setup and playing windowed mode isn't something I particularly enjoy along with it being a fast paced FPS with a framerate logic locked. Those are fairly big deal breakers for me as they seriously help with my motion sickness which isn't something I don't have to particularly deal with when a game is customizable without said limitations I'm gonna give this a pass then but thanks for the hasty response and honesty, best of luck to you.

sorry to hear that; alas this is a budget game and it is optimized for small cheap notebooks so the game logic framerate lock is not to change
however the full version has a letter boxed mode to give more fov (but I think the update was made after the easter demo)
of course there is also a console command to change the vertical fov (but imho that deforms everything)
strangely so far I was under the impression it was the high FPS that was giving people motion sickness 🤔