Thanks for the feedback!
I noticed the trees and other things making noise made it more cluttered, and I probably could have done something about that.
The shed also looked pretty bad, I literally just used ms paint instead of making actual textures lol.
I think my original idea of the trees and rocks making noise was to know if you got stuck on them. They would be more of an obstacle, but in the end, they didn't really do much. In a few of my playthroughs, I'd get stuck on the tree stumps, and I'd know because the footsteps stopped and I heard the sounds. However, all the other obstacles didn't do anything.
For some of the obstacles like monsters, I'd add some kind of music with the monster noises so you'd know where they were when they weren't growling. I probably could have done this for the gate too.
I definitely could have done the audio-navigation concept better, so I might make a similar game in the future or have more updates. Thanks for playing!