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(+1)

Not sure if this was a one-off, but during one of the cutscenes which prompted the Save window to come up, the screen stopped responding aftwerwards, though audio and controls seemed to keep going in the background.

Fortunately, F5 to restart the game client worked, and my save was intact.

Otherwise, very good experience overall. (saving full thoughts for after ratings period)

This is weird since the entire game is dense with debug savepoints (some save points I didn't get to disable outside of playtest). With that, I can't intuitively tell which cutscene you may have had that issue. 

(+1)

I think it may have been the first "forced" save point where you go to the safehouse of sorts.

If you haven't heard other reports along these lines, I wouldn't invest too much time investigating since this is RM after all and it could have been a fluke nw.js crash or whatever.