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Okay, so as far as I can tell there are various ways - and I'm pretty new to this sort of thing. For our project we were working with a coder who was making his own engine and using the game development to develop his own work - I believe we worked in Unity. But honestly, I think with a bit of learning anyone could put together a text adventure in Unity - the 'beta' of this game was originally the product of a C# exercise on a Udemy course I was doing, and getting music and pictures in beyond that shouldn't be much harder. The main issue in doing that is actually getting the right music and art for the game. I hope that was helpful.

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So it sounds like a custom module in Unity then. Ok I'll look at those courses too.

Thank you!