high points:
- the character, animation, 3d assets, and overall art style blend together really well to clearly portray an underwater city
- the overall concept of the game is unique and very relevant to the brief
suggested improvements:
- the player's movement is quite slow, so increasing the speed or accelerating it over time (similar to existing endless runners) could make the gameplay more challenging
- adding a distance counter as part of the UI could allow players to keep track of their score