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high points:

  • the character, animation, 3d assets, and overall art style blend together really well to clearly portray an underwater city
  • the overall concept of the game is unique and very relevant to the brief

suggested improvements:

  • the player's movement is quite slow, so increasing the speed or accelerating it over time (similar to existing endless runners) could make the gameplay more challenging
  • adding a distance counter as part of the UI could allow players to keep track of their score