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(+1)

The lighting plugin update, still v2.5, I delete console.

I brought  VisuMZ_3_ActSeqImpact  and run the VisuMZ_Sample_Game_Project  with it and my lightning plugin and FPS dropped heavily.

(All plugins are the newest.)

If i  just open  VisuMZ_3_ActSeqImpact , FPS still dropped heavily, but more slightly.

If i  just open my lightning plugin , FPS do not drop.

I try to look into the VisuMZ_3_ActSeqImpact, I find that it put the orders which control the filters` update in the function updateBaseFilters in Spriteset_Base.

Spriteset_Base is the super class of the sprite of map and battle scene, so that`s why it influences the plugin on map, includes my lightning plugin.

I can't do anything further to solve the problem because the  VisuMZ_3_ActSeqImpact  is confused, sorry.

Don't worry. My message was meant more as an information, so people don't think it is fault of your plugin.