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four operator is very talented! Thanks for your answer! Would you recommend OpenMPT to create music for games made with GB Studio?

Hey, thanks for your kind words! Really appreciate it, since this was my first attempt at writing a soundtrack, ever ^^;

If you find OpenMPT's GUI to be a bit easier than hUGETracker, you could use it, since I think you can copy-paste stuff from one program to the other don't quote me on that though, but I find it much easier to either compose on huGETracker, or copy music by hand off of a tracker for the same (or similar) system, just remember the limitations of hUGE and you should be fine!


Also, yep, I can confirm that I used Furnace to compose SOME of the music. The first few tracks I made for the soundtrack were actually made on MilkyTracker, back when GB Studio used MOD files for GBT Player. Needless to say, it wasn't great. Those tunes were updated and fleshed out further after I transcribed them over to hUGETracker, and the rest of the tunes were composed on Furnace. Only tjree tracks were entirely composed on hUGETracker, those being Rose's Theme/Surface (track 02), Powered Ship (track 08), and Intimidating Foe (track 15).

Thank you so much for your detailed reply! I can't believe that was your first attempt at writing a soundtrack! You're super talented! :) 

Is Furnace your main tracker to create your music? Is this it? https://github.com/tildearrow/furnace

I'm a music newbie, so I'll need to experiment to discover my own process. I was thinking about using OpenMPT to import midi songs that I'll create with FL Studio Mobile. 

Thanks for being a hUGE inspiration! Sorry not sorry for the pun. hahaha...