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(2 edits) (+1)

Neat idea. Great character concept art. Nice walking animation. Could have used some fighting animations.

There seem to be a couple of bugs or questionable design decisions. The enemies all turned away from me when I approached. So it was pretty easy to defeat them all. At the end, I unlocked the door and walked far off the map to the right. Then I made the long trek back and won the game. 

At first I didn't quite understand what I was doing. Why am I dressed this way if I'm just a regular guy saving animals? And why are the factory staff all ninjas? At the end, I would have enjoyed some type of animated payoff, with animals running out the back door or celebrating, or something.