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Nice variant on one-finger death punch. I loved the music. The music visualizer was cool.

Nice touch having a restart button with the option to skip the intro.

I enjoyed the experience, so I'd like to see you develop it a little further.

There was a touch of ludo-narrative dissonance. It didn't feel like I was hunting anyone down, because they were coming to me. Maybe if there were waves of enemies inter-cut with running sequences it would match the story better. Or maybe I misunderstood the story.

Taking hits needs a little recoil animation or flash. You'll see what I mean if you hit play but don't touch any buttons.

Well done as a solo dev! I appreciate that it's not just asset packs.

Thank you for your feedback :D

I had many ideas in my head but I chose the one which can be finished in 7 days as a solo developer.  I will try to make the game more as an "Adventure Game" later so the player can jump, open doors and more..

Thank you again <3