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Fixed and updated!

Nope, the error is still there, when i launched the small cthulhu ball, as soon as the wooden structures hit the second bearded person ball, the game crashed.

It happened when i was ascending.

I honestly do not know what could be happening. I tested on unity's editor, and there are no errors thrown, I checked the scripts and they look fine, and finally I uploaded a test build to my website and it worked just fine(Windows 10, Chrome 112)...


Might I ask, what browser(name and version) are you using? And would you be able to reload the page cleaning the cache(CTRL+F5) to try again? Just as a reminder though, BEFORE doing so, create an account on my website, login in game and upload your save to it to ensure you won't lose it.

(2 edits)

Im also using Windows 10 and Chrome 112 and i think cleaning the cache fixed it, i didnt create an account, so i have to get back to that point of ascension from a new start.


Also i wish there was a way to multi-buy in the expand section, like buying 10 villages at once.

oh you know what, I probably should add a way to do that.

I'll see what I can do for next update! Thanks for the feedback!

Update released with bug fixes and that change you suggested. It's not complete(it won't calculate prices for 10 or 100 buys for example due to complexity) but soon I'll improve it