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(+2)

The Idea was good, the colors and the music were awesome, and there were lots of particles and cool effects.

but you could really ease it up a little, I'm seeing so many games in this jam that are arguably perfect, but their only problem is their difficulty.

if it's too easy, it's not a challenge therefore not fun. if it's too hard, it can't be beaten without spending multiple hours, not fun.

find the balance.

(+1)

Ehehehe. That’s true. I overlooked the difficulty of the game. 

As for what you said about other games, for many of us, it’s usually very hard to tune the difficulty after developing and testing it ourselves in a very condensed time frame. It’s like having a highly-experienced player who understands the ins-n-outs of the game playtest it. Difficulty tuning is definitely a skill that takes experience especially without playtesters. 

I’ll try to learn from this and try to gauge the difficulty when developing games for jams next time. 

That's the spirit, I'd say your right, difficulty tuning is surely a difficult thing to do.