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(+1)

Bring the attack and enemy death sounds back up, its a bit harder to tell when attacks land now.

The Air Up+Heavy attack doesn't break guards while the rest do.

The Armor breaking enemy pushes me into a wall without attacking for long periods of time.

Flame wheel enemies should have a telegraph for when they're about to spawn in, it's not fair for them to surprise me by spawning on top of me.