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Yeah, the controls definitely take some getting used to. I think using the mouse wheel is easier than the arrow keys (especially if you have a free-rotating mouse wheel), but being able to move or rotate the square by moving the mouse would also be nice.

I agree the side graphics probably aren't all distinct enough...even I was getting them mixed up sometimes when playing!

When I was testing it, I liked having a little bit of a breather in between waves. I did make it so if there are no balls left on the screen, it'll move up the spawn time of the next wave, so there shouldn't be more than a couple seconds of downtime. I never tried just having constant spawning modulated by the number of balls remaining though, which might work better.

Thanks for the feedback!