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My pleasure. I wouldn't expect an individual response to everything, especially the "hey I liked this" notes.

For the personality traits, I understand that players will optimize the fun out of games if given the chance, so the way you're doing things makes a lot of sense.

Same goes for the stat respec; we don't want a situation where players can reset their stats so often that there's no weight to the decision. It seems pretty difficult to balance so I don't blame you for being careful about that.

Sorry if I was confusing with "code" and the super accessories. I thought they might already be in the game files because they could be bought in the earlier demo. If they're not ready yet then I take back what I said about them.

I hope you get good feedback from other players too, there's probably some things that I missed along the way.

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Oh I just didnt had much to add for the parts you liked XD. I'm glad you liked it so far though. I'm debating letting Nii join the caves part too. I got a lot of feedback regarding skills, specially on Fake attack feeling kind of useless. So I made those changes. Glad to know they work better than before!

The accessories were removed to prevent players from farming the heck out of the game XD, same with the new level cap at 9. Mostly because it may keep changing and balancing a game when players got overpowered may be more difficult.