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(2 edits) (+1)

It's different. Kind of cool. I didn't find a way to reduce the clicking for crafting and smithing. If it doesn't exist, it might be nice to have, because It's a LOT of clicking to get L3 materials otherwise (maybe buying them is an option, but I never got much gold). And I never figured out what the enchantments did - I mean the names are pretty obvious, but I didn't notice any effect.

Also, found a bug where after reloading where I could no longer travel, so I was stuck and had to restart. Stuck on Shining Beach, and can't travel anywhere - it'll let me select a place, but never move. Not sure it's worth doing all that clicking again unless I overlooked a quicker way to advance.

Edit: Restarted to give it another try. Movement got stuck halfway between two locations. Reloaded, stuck again, can't move off another resource. Not sure what's happening, don't know how to provide a reproduce - but it's a game-breaking bug.

Currently their is no way to reduce clicking. I agree that the game could be improved in that aspect. The enchantments are meant to be more more "endgame" upgrades that provide multiplicity to your skills rather than additional stat increases like the tools. Perhaps reworking that system to able to provide more idle-like upgrades like an auto-gather enchantment or maybe even consumables that allow you to gather lots of resources instantly or teleport across map would be best. As for the bugs, I'll look into those. Sorry they locked you out of your saves. 

Thanks a lot for your feedback, it is incredibly valuable!

(+1)

I wondered if they might be multipliers when they didn't seem to have much effect. Maybe some info somewhere (or if it is there, making it more obvious, because I missed it anyway) to say what effect each thing has?

In the end, I went back and did beat it - I harvested enough mahogany and titanium to grab a few Titanium 1 axes and  picks, used that to quickly get a dozen more of each. Used that to quickly get  few dozen Titanium 1 swords and armor, and was surprised to find out I was already stronger than the other guy. Not sure if that's quite the way it was intended to be beaten ;)

Definitely sounds like you've got some ideas to play with though, so I'll be interested to see what you do with it.

And I'm afraid I still haven't figured out a reproduce for the "cant move" bug, if I do I'll let you know. And feel free to let me know if you need me to test anything.