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(1 edit)

If we wanna talk big changes for the game, then the upgrading needs a rework with each category taking its own slot (maybe as exceptions combine weapon upgrades and weapons into one and make curse upgrades either appear for every X level or randomly replace one of the upgrades).

I'm not a game developer nor a game designer nor a guy with a viable enough mindset to listen to, but I've at least tried my best

(+1)

I agree for the most part, but curse upgrades appearing every X levels would make the trophy for choosing 3 cursed upgrades in a row impossible