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this game has great potential but there is an extremely frustrating bad collision detection in this game

I've already noticed that some bugs start to appear if the game is running under 60FPS which I did not run into while working on the game. The only solution to this currently is to use the standalone version (windows, mac, etc..) since it generally has a better performance. I know this defies the point of "web games". However, I will consider switching the game engine or using a physics engine for the next games. Thanks!