Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Robo DefendView game page

Shield yourself against angry robots!
Submitted by JokerOfNoxus — 12 hours, 35 minutes before the deadline
Add to collection

Play game

Robo Defend's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#222.1952.833
Visuals#232.5823.333
How much do you enjoy the game overall?#232.8403.667
Gameplay#242.5823.333
Overall#242.5303.267
How well does the game fit the themes?#262.4533.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
over 15 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I enjoyed it! I kind of wish I could have controlled the angle I was facing but I guess that's part of the challenge. I liked the boss fight at the end. :D

Submitted

I liked that the power ups made the levels feel different, though I wish that I could have more agency over which one was facing the enemy at any given time. I thought the art and music were very fun for this jam

Developer

I feel like graphics and level design were a really bad part of my work here, so I'm glad you liked it anyway. The shield facing enemy part was a big part of my design decision of making it unique, but maybe I should have abandoned this decision to make it more fun to play, instead of forcing this idea anyway. How would you rate a tutorial? I tried to do it more like "show, don't tell" way, I'm curious how did that work out. Did you manage to complete every level? Thanks for playing :)

Submitted(+1)

I thought the graphics were pretty decent given the time constraints. Personally it was just nice that it communicated what you were going for well. I liked the tutorial, the first two rooms I didn’t quite realize I was supposed to not interact with them, but actually think that was nice in that I could figure that out in the tutorial. I think I stopped in level 4 or 5. I had gotten most of the way through it a few times, but had to stop.