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(+2)

I really liked the character/magical girl designs!

The gameplay itself is solid. Jumping and movement felt a little floaty, but not too bad. The attacks were hit or miss. (Literally I guess?) I had a hard time lining up shots for the squirrels and bats in particular, making me often waste the charged shot. The final magical girl's arked shot was pretty fun to use. For Taurus, I like the idea of the melee attacked knocking enemies around, but it was a little too clunky to feel useful.

I see in other comments that you had planned to have a final boss battle but had to cut it. Maybe add it in an update? :) 

One other small thing... playing in browser there are 2 fullscreen buttons that are almost on top of each other... the Unity webGL button, and the itch.io fullscreen button. The Itch one doesn't function correctly for me (in firefox anyhow), it only makes most of the screen black, with a small game window. The Unity button does work however, but the itch one is kind of in the way. Maybe disable the itch fullscreen button and let the Unity button do the work?

Overall a fun game, great work!