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This looked very promising at first but we only managed to beat the first slime monster once out of many attempts at trying. It didn't seem to matter whether we attacked, defended or talked, we just perished as if our actions had no consequences. We didn't know whether we'd succeeded in an attack or what effect we'd had on the slime (if any) as we couldn't see any stats for the slime anywhere. The dice rolls and general throwback to table top gaming was a nice touch. We'll revisit your game if you publish an update post jam. Well done with the submission and best of luck.