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Could use ALOT more work on the modelling/sound design (The bullet sound seems to have a very low bitrate) aspect but feels REALLY fun! The camera is very smooth for a 3D-Topdown and the cursor linking up to the gun just feels natural (and allows me to do a 360 noscope in a topdown game!) However i think some features like the fact bullets can go through portals and bombs should have been expanded upon. Balancing is OK, however one or two more enemies or less health spamming would do wonders (and maybe actually kill players!) I have no clue how this links to the theme jam, which will be my first 1-star of this jam

Also, Brownie points for a linux build 1/4/3

Thank you for the feedback! Yeah, I definitely agree the mechanics of the portals should have used more. Right now, they feel more like an afterthought than a highlight. I was hoping that the use of portals would fit into the theme of "connections" but again, because they aren't really emphasized or used very much in the gameplay, perhaps there's not really a strong "connection" to the theme hehe. 

I'm actually surprised to hear the game wasn't difficult enough, in the past I've had a tendency to make games too hard hehe :)