Thank you so much for the reply! I think I understand the structure, but I can't get it to work.
Is there any way you could write the complete script command to adjust the "loopstart" and "looplength" attributes of the current BGM playing? (we can just call the filename of the BGM "Song1" for reference)
Thank you so much for the help!
Viewing post in RPG Maker MZ compability
... You can't. While trying to create an MZ version of the plugin, I discovered that the loop parameters are set differently in MZ than MV, so the MV plugin can't do it. Variable mix will be broken too. I hadn't played with it enough yesterday to notice either problem.
But I might have the MZ version done soon.