multiplayer would be kinda cursed problem to solve for pogo3d. I’m working on a multiplayer game that could in theory support pogo sticks as vehicles which will more than likely be the form multiplayer pogo takes.
I want to do a steam release, but I have a job and another game (as described above) that is also eating up some of my time.
I could put up a steam release now for early access but it wouldn’t be “finished” until the end of the year