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The ambiance in this is absolutely fantastic, I wasn't expecting such a gem. Your sound design is on point with what you were trying to accomplish. I absolutely adore that "battleship boardgame" combat system you got, even though I think ennemies are moving around a little bit too much, it's really hard to reliably minimize the damage you take on some encounter (especially when our character shug every health potion he encounter like there's no tommorow)

Great entry overall, more player agency on the combat would really be the cherry on top