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(1 edit) (+1)

from testing, a more specific explanation of this bug:

Attempting to load ANY challenge that has been created in the well will break the game.

Even if its nearby. If the well has even been loaded when the balloon was made, the game breaks.

(ŮÔ0ØŚƁŮþ3ČŕõÛ0IèU, which took me way too long to verify, is gone forever.)

im sure it’s not the code and something to do with the way I load levels for challenges. I’ll take a peek at it

(1 edit)

also just a quick question, does the bunny have an actual name?

(+1)

the player character’s name is pogo