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(+1)

I really enjoyed the art style and music, the automap is a great feature also. 

The combat was really confusing to me, Initially.
It wasn't clear who was doing what, when, and what positions indicated who was active?
I died to the first combat encounter a few times untill I figured out that the party doesn't rotate when the view does. 

I did find the sneed  closet  (formerly chucks?)

A lot of the enemies I encountered simply ran away?

I got up to the second encounter room a few times, but there was so many enemies I just couldn't get past it. 

I feel as the the game log should have been incorporated into the display.


Overall, I enjoyed this game, I enjoyed the theme of it the most. I am sorry that I was not able to complete it. 

Fair comments! We set out to make an intentionally confusing game, so we knew we’d get some feedback like this. There is a strong link between “enemies running away” and “so many enemies I couldn’t get past”. :)