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Roger Li: The art is consistent and extremely well made and I like how the snowball cancels out the fireball. The variety of enemies is also very interesting. It would be interesting if the enemies could interact with the environment (such as being damaged by spikes). Some parts of the game is hard to understand, like what does the warning sign do? The enemy behavior could also be improved since having enemies stuck in random corners makes it feel like they are bugged in my opinion