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Sometimes quitting to menu during a run and then starting a new one makes the seed get stuck at fixed x position and jitter back and forth, kinda like when something's stuck between overlapping colliders. Then there's a copy of the seed helicopter sprite at the seed x and the camp boundary Y. If you move through the boundary (seems to be no collision when this is happening) then things go back to normal.

Sidenote: having a great time so far!



Oh crazy, thanks for the report and going the extra mile to make those gifs! that's really helpful, we'll look into it. :)

played some more, looks like the x jittering is tied to the movement of the stuck helicopter seed (same jittering as when you hit the spring then stop moving up)