Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+2)

tl;dr: local supervillain gets quirky. explosions are involved. at least one person dies in a glue trap

That aside, this game has such fresh ideas and is so well-executed! The Puzzle Skip setting honestly elevates the experience in terms of accessibility - some puzzles I was able to solve neatly (tutorial wheel, poison-sorting, neuron rewire, three children, scraddle, scrapbook), but some were super crazy (why is there a PANOPTICON in here of all things. what were you COOKING), so I appreciate a feature that lets you enjoy the story regardless of your puzzle proficiency.

The character designs are AWESOME and the story is very nice, I just wish Cautionne and Danger's backstories were elaborated on a little bit more (as it stands I think the latter's development is more extensive, but the former has a stronger "show don't tell" feel to it). Without the stress of a jam deadline it could be something much greater. Overall awesome work and an amazing directorial debut!

(btw please post the ost somewhere I need that title screen theme on loop right now)

[SPOILERS TERRITORY]

.

.

.

.

.

.

.

.

I got all three main endings, but it was pretty interesting to see that one of them - the one where Cautionne gets awesome (read: shoots you in the knee) - has two variations depending on how much of Deidre's diary you read. It's a pretty nice mini-branch.

Also I have no idea how to get Busybody and the hidden achievement. I assume either of them has to do with uncovering every piece of evidence and getting the final "good" ending (you both live), but I still don't have those achievements yet. What are the exact requirements?

(+2)

Thank you, thank you, thank you! Very glad you enjoyed the game as much as you did, haha. 

With the puzzles, I definitely agree with the insane difficulty range; which is why I'm working on a rebalancing update with my team! The panopticon puzzle (among others) should be a lot fairer once it's out.

[SPOILER TERRITORY FROM HERE ON OUT]

.

.

.

.

.

.

.

.

I agree with your comments on the writing too - my assistant writers and I did our best to create something compelling within the 31 days of the jam - but yeah, Dr. Danger gets a lot more backstory stuff, especially in Room 3. Cautionne is definitely more of a "show don't tell" type of character. 

I would love to elaborate more on both him and Dr. Danger in the future in different ways. Dr. Danger in terms of how she behaves in a day-to-day setting, and Cautionne with how his experiences have affected him (though I think the spare ending in the base game may have already addressed that somewhat. I don't mind going into more detail though).  I've grown really attached to them both over the past month...

I do have plans for an OST release soon - I'm currently working on the cover art for the OST ATM, so please look forward to that.

To get Busybody, you do need to discover every piece of evidence in one run! As for the final achievement, I believe you need to get all of the achievements in the game to obtain it.

Again - thank you so much for playing and enjoying my game! I'm glad you had a great time with it. :>