tl;dr: local supervillain gets quirky. explosions are involved. at least one person dies in a glue trap
That aside, this game has such fresh ideas and is so well-executed! The Puzzle Skip setting honestly elevates the experience in terms of accessibility - some puzzles I was able to solve neatly (tutorial wheel, poison-sorting, neuron rewire, three children, scraddle, scrapbook), but some were super crazy (why is there a PANOPTICON in here of all things. what were you COOKING), so I appreciate a feature that lets you enjoy the story regardless of your puzzle proficiency.
The character designs are AWESOME and the story is very nice, I just wish Cautionne and Danger's backstories were elaborated on a little bit more (as it stands I think the latter's development is more extensive, but the former has a stronger "show don't tell" feel to it). Without the stress of a jam deadline it could be something much greater. Overall awesome work and an amazing directorial debut!
(btw please post the ost somewhere I need that title screen theme on loop right now)
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I got all three main endings, but it was pretty interesting to see that one of them - the one where Cautionne gets awesome (read: shoots you in the knee) - has two variations depending on how much of Deidre's diary you read. It's a pretty nice mini-branch.
Also I have no idea how to get Busybody and the hidden achievement. I assume either of them has to do with uncovering every piece of evidence and getting the final "good" ending (you both live), but I still don't have those achievements yet. What are the exact requirements?