Hi Blackhelmet_Games, thank you for asking me to play your game. I have actually quite enjoyed playing it & have some thoughts which I have commented on at the end of the video.
Great atmosphere, sound & lighting. The game does a good job at bringing you into it's world & it is very detailed where it needs to be.
The creature is cool & quite different from other Survival Horror games I have played & fits the theme nicely. Good to see it's NOT just an asset flip & this was a design by your team.
A good amount of Lore to find in terms of notes & extra bits of back story to give the player context.
Areas of improvement:
The creature follows a very linear path & it would be good to see it deviate from this in a future update. This will keep the player on his/her toes & allow for more varied gameplay.
Echo location wasn't needed at all so if you can think of something else to use it for that would be great.
No conclusion at the end. I thought we were looking for Levana? All we did was run away? Again, I know this is in beta but some form of context is needed otherwise the player has endured the struggle for nothing.
Doors, a single click to open instead of holding down the mouse button.
The key at the end of the game in the box is very difficult to take, you have to be in a very awkward angle to get it.
Candle that you carry needs a flame attached.
Really enjoyed the game & can't wait to see your next update. Please keep up the good work & I look forward to speaking with you soon. Enjoy the video.