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That game seems to be an incremental clicker game in disguise.

I played maybe an hour or two. 80% of the time was reading stuff, the rest mindless clicking. Seriously, too much text early on.

I just stopped caring. For whom? The mc is an informed quality. The story would work out exactly the same without the Inquisitor. He or She is only cosmetics, as it is even stated in the game. It is a party based setting - with the mc not being part of the party.

Anyways, I was just clicking away at the turn button, till it was time for the run to end. I almost missed the lewd content. The tutorial did a bad job at showing were it is.

Incremental games can be fun. But those should not start with the micromanaging and a wall of text. Maybe this started out as a text based game, if so, it shows.

For me, a better tutorial might do the trick. And better does not mean better at explaining the micromanaging and inconsequential backstory up front, but slowly familiarizing the player with the concepts of the game. And quicker to start with the actual game. You need not know any backstory to start a roguelike. A minute of backstory to start, ok, but here I had to read pixelated font for half an hour to even start some action.